Town Hall 9- Base Layouts, Army Strategies and More…
What is Town hall 9?
Town Hall 9 unlocks a major jump in power and strategy. You gain access to the Archer Queen and powerful new defenses like the X-Bow. New troops, spell upgrades, and additional traps enhance your attack and defense options. It’s a balanced TH level where war strategy and base design become crucial.
Town hall 9 – Troops info:
Here are some basic information about Town hall 10.
Troop image
Troop
Max Level at TH7
Notes
Barbarian
6
Essential for Barch and funneling.
Archer
6
Used in farming and as support troops in attacks.
Giant
6
Great for tanking damage in farming and war strategies.
Goblin
6
Best for resource raids due to fast speed and high damage to storages.
Wall Breaker
5
Helps break through higher-level walls with increased damage.
Balloon
6
Vital for air attacks like LavaLoon.
Wizard
6
Powerful splash damage troops, often used in GoWiPe and GoWiWi.
Healer
4
Critical for Queen Walk strategies in wars.
Dragon
4
Effective for mass dragon attacks or in combination with Balloons.
P.E.K.K.A
4
Effective for ground attacks, slow but god for funneling.
Baby dragon
2
The Baby Dragon is a flying troop that deals splash damage and rages when alone.
Dark Elixir Troops:
Troops image
Troop
Max Level at TH10
Notes
Minion
5
Great for cleanup in air attacks like LavaLoon.
Hog Rider
5
Core troop for GoHo and other ground-based attacks.
Golem
4
high hitpoint troop. best for funneling.
Valkyrie.
4
Fast explosive troop,
Witch
2
The Witch is a Dark Elixir troop that summons skeletons to fight alongside her.
Lava hound.
2
The Lava Hound is a flying tank that targets air defenses first.
Town Hall 9 -Spells info.
Spells Image
Spell
Max Level at TH10
Notes
Lightning Spell
6
Used to take out defenses like Air Defenses in air strategies.
Healing Spell
6
Core spell for Hog Rider and Miner strategies.
Rage spell
5
rages the troops and heroes for faster and higher damage.
Jump spell
2
The Jump Spell allows ground troops to leap over walls.
Freeze spell
2
The Freeze Spell temporarily disables defenses and enemy troops.
Poison spell
2
Poison Spell slows and damages enemy troops over time.
Earthquake spell.
2
deals percentage-based damage to buildings, especially effective against walls.
Haste spell
2
The Haste Spell greatly boosts the movement speed of troops.
Town Hall 9 Siege machine info:
Not available.
Town Hall 9 Heroes info:
Hero
Max Level at TH7
Notes
Barbarian King
30
Focus on upgrading after the Archer Queen.
Archer Queen
30
A key hero for Queen Walk strategies and overall war attacks.
Minion Prince
10
A good replacement for barbarian king in defensive units.
Town Hall 9 Attacking strategies:
The most common town hall 7 attacking strategies include:
War Base – Focused on protecting Town Hall and defending against 3-star attacks.
Farming Base – Protects resources like Gold and Elixir to prevent looting.
Hybrid Base – A mix of war and farming, balancing trophies and resources.
Conclusion:
Town Hall 9 is a pivotal stage where strategy deepens and gameplay expands. With new heroes, troops, and spells, it offers a perfect balance of offense and defense. Mastering TH9 sets the foundation for success in higher Town Hall levels. It’s where true Clash skills begin to shine.